
- #SPIRAL CLICKER GAMEJOLT UPDATE#
- #SPIRAL CLICKER GAMEJOLT MANUAL#
- #SPIRAL CLICKER GAMEJOLT UPGRADE#
- #SPIRAL CLICKER GAMEJOLT CODE#
Dungeon Minigame added to new special area.

Here's what's coming up in this new update:
#SPIRAL CLICKER GAMEJOLT UPDATE#
This upcoming update is a big one it not only adds the final minigame, but it also adds three new characters to collect. Many long-standing bugs are still present pretty much exactly because they will require deeper troubleshooting than I have time for in a rapid monthly dev cycle. There will still be updates to the game, as I will keep adding characters in the meantime, but I will be switching Spiral Clicker to a slower update cycle of roughly bi-monthly so as to give myself more time to work on bug fixes and optimization tweaks without the pressure of a looming deadline.

#SPIRAL CLICKER GAMEJOLT CODE#
I still need to go over the polishing, optimizing, and bug fixing, but I will no longer need to program any new original code for the game, so I won't be introducing anything new that can break to the game. I've been fairly excited for it as actually finishing something is a fairly significant milestone/goal for a creator, and feature-complete is sort of the "almost there!" point.įeature Complete more or less means that every feature that will be in the game, is now in the game. Get this number to 10.It's been a very long time coming, but I've finally reached Feature Complete for Spiral Clicker, which is the first of my main projects to reach this state. Get this number to 7.77 to generate 0.05 passive factorials per second, up to 60 factorials Thanks to your upgrades, Incrementers are 7.52x faster
#SPIRAL CLICKER GAMEJOLT UPGRADE#
Reward: DP multiplier upgrade is buffed, each diagonalizer raises the OP base to the 1.000001 First thing I'd like to cover is that a lot of rewards are redundant between patreon and the indiegogo campaign. So, I thought I'd make a post about that. I just launched the Indiegogo campaign for Spiral Clicker 2's initial assets.

One-time Diagonalizer Upgrades are disabled, you need 1e25 products to enter at 9:10 PM The Spiral Clicker 2 Campaign has launched Hey everyone. Reward: Multiply factors by the logarithm of products (caps at 1e20 Products) Reward: Diagonalizers are another 10% more effectiveĬhallenge rewards 1 to 6 are nullified. Reward: Start runs with all booster upgradesĭiagonalizers are square rooted, multiply booster gain by 0 Reward: You can choose one more path for the second column Reward: Square the bought maximize and successor autobuyers. Using Pearls for summon able girls Helen is counted as a girl after 6 girls are unlocked. The bottom row of upgrades doesn't consume your products.Ĭomplete Product Challenge Exit Product Challenge 1 Girls 2 Pearls 3 Locations 4 CGs/Scenes 5 Credits/Guides Girls Ways To Get Girls: Obtaining Loyalty by pressing the girl button on the bottom on any map and clicking the enemies until another one comes. You may have to rotate your phone on mobile to see all of the upgrades. Unlock Factor Shift Autobuyer that also buys Diagonalizer Upgrades Gain 1 free autoclicker each and 1% of DP gained per second Gain 1% of OP gained on Infinity per second Products slow down tetrational diagonalizer cost scalingĭiagonalizers are 10% more effective, reduce base by 10%ĭiagonalizers scale 1.5x as slow before 98304 You have x Products Reach 50 Factor Shifts to collapse! (Or restart current collapse, respecs upgrades if unable to collapse)

Reward: Dynamic Factor Cap boosts Tier 1 and 2
#SPIRAL CLICKER GAMEJOLT MANUAL#
There's exponentially rising decrementy dividing Tier 1 production, immediately Refund if you have any Booster Upgrades, all challenge effects are disabled, Challenge 7 completions multiply OP, keep no OP on Infinity, you can do a maximum of 1000 manual successor clicks per infinity The base is 5 higher, all free factors are doubled (doesn't affect challenge mults)ĭynamic drops by 1.00e30 per second, keep no OP on Infinity, and you can't buy Booster UpgradesĪLL PREVIOUS CHALLENGES AT ONCE, and Challenge 6 Completions multiply OP gain from Infinities You can't buy factors, Challenge 1 multiplier is useless Your 0 challenge completions have multiplied Tier 1 and 2 by x You're currently in Challenge 1.Īutoclicker costs scales a lot worse, but OP multiplier to passive gain is boosted Heres whats new in this version of the game. Its a pretty big one, reaching feature complete, having a new minigame, and three new characters. Challenges can be completed up to 3 times, each one giving a bigger reward. 08:05:24 Flag Favorite Content Heres the public release for Spiral CLicker 0.41.
